Monday, March 16, 2009

ART211W - Entry 6

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Edit: Okay, Blogspot just wiped my post... let's try this again...

What is seen above is the result of a very creative and brilliant college student. Mr. Lee has taken the simple concept of having an IR sensor in the Wii-remote and applied to what, hopefully, can be utilized in a new generation of games.

The exact specifications and requirements to set up a similar setup as shown are explained in the video, the basic gist, etc. By wearing a special set of glasses with two, small, IR LED's attached to them, it is possible to track the player's position in 3d space by using cheaply manufactured, and widely available, hardware. This allows for complete motion control by not only the controllers, but player-driven responses as well. Another amazing, and the primary reason for attempting such an interface, is the visual effect of creating a true three-dimensional space on a two-dimensional surface. Games can take advantage of this, as a simple example, creating a duck-and-cover system for shooters. Instead of having to press a button, the player simply ducks. If there is a window in the game, the player has the ability to approach the screen and "look over" the ledge to peer below.

This kind of interaction between game and player will, no doubt, become the next "big thing" in gaming. Taking a look at Mr. Lee's other videos reveals other potentially inventive ways to interact with games, including virtual multi-touch interfaces (think Minority Report) and creating virtual whiteboards by, of course, using a simple Wii-remote.

4 comments:

  1. I was very curious at this more intimate interaction between participant and product. The way you stated, how gaming will be changed, I am very pulled in my this. I can remember arcade shooters of the past like Time Crises that had a little more interaction as the gunner stepped on a peddle(movement) to cause the player to duck in and out of cover. The player also used an actual gun and had to shoot off screen to reload. These actions tied in with game play gave the player a new sense of feeling. Stepping ahead of this and actually having the player pull off moves and have his/her actions replicated on screen is mind blowing. Even the thought of 3D gaming is great, with the use of correct goggles. This months game informer had an article of this and it's very impressive how deep one can get with his games.

    http://www.gameinformer.com/News/Story/200812/N08.1219.1622.44781.htm

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  2. Wow, this idea is extremely intriguing. If this idea gets through to the right people, it’s bound to become a big hit in the gaming world. I doubt that it will ever fully replace traditional gaming style, in part, due to the overall amount of laziness in today’s society. However, just like the Wii itself has created a new level of game interactivity, the field of game development is quickly surpassing all boundaries between reality and a “false reality”.

    What actually worries me a small amount is the “targets pop out of the screen”. This effect is actually an optical illusion fooling with the cues of depth perception that exist in the connection between our eyes and brain. Therefore, gaming really has begun to advance to a level where the functional elements of our body are being tricked into accepting the existence of another dimension of reality. Cool, yes. Addictive by nature though good for the companies, I worry about the long-term effects on the mind entertainment will have if it continues to advance in ways such as this.

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  3. I remember seeing this quite some time ago and I was extremely impressed and disappointed at the same time. I was impressed by the ability to do so much with so little. It appears as though video games can hit that level of dimension that reality projects and that virtual realtiy has been lacking, and the way to accomplish it is quite cool. Also, this ability is even more exciting to view as it is done by one man with extensive research and knowledge on the subject. My disappointments with this however is the inability of Nintendo to have constructed such a way to play games like this. As innovative as Nintendo has been over the years with the DS and Wii, you would expect more, and more is definitely what is placed on the table by this man here. One other thing I enjoyed when viewing this was the ability to manipulate one thing to do something else. Manipulation of an object or person to do something not natural to its intended abilities has been the basis of a lot of art and development, and this does not demonstrate any different.

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  4. Brilliant! He advances in consumer grade home entertainment have been remarkable even within the last ten years. I remember watching my brother play Playstation and being mesmerized by some of the visual improvements made upon the previous generation of consoles. It's amazing to see what they can do today using the Wii technology. I have personally played Wii and am looking forward to the developments that are going to occur in the near future. The demonstration in the video really gave a good idea of the advances that we can expect to see in the next generation of games. The only problem to resolve is how to make these games accessible to more than one person at a time. Perhaps a split screen? The gaming world is constantly changing and merging with the virtual reality world more every day.

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